GTA VI targets 30 fps on consoles, with PS5 Pro getting exclusive ray tracing

3dnews.ru (Russian) —

Rockstar Games confirmed that GTA VI targets 30 frames per second on current consoles, with the PS5 Pro receiving exclusive ray-traced shadows and enhanced image quality via PSSR upscaling. The announcement accompanied a 29-second trailer tied to digital preloads. The game requires up to 212 GB of storage, occupying roughly 31% of a base PS5's drive. Rockstar emphasized maximizing hardware capabilities across PS5 and Xbox Series X/S. GTA VI launches November 19 for consoles, with Xbox Cloud Gaming support offering Series S-level graphics on older devices. A PC version is rumored for Q1 2027. Preorders set records on both PlayStation and Microsoft stores.


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