GTA 6 Targets 30 FPS on All Consoles, Prioritizing Visuals Over Performance
Rockstar Games has confirmed that Grand Theft Auto 6 will target 30 frames per second on all consoles, including the PS5 Pro, prioritizing visual quality over higher frame rates. The game is scheduled for release on November 19. The decision stems from the game's massive, densely populated open world, which places heavy demands on the CPU rather than the GPU. Rockstar stated the PS5 Pro will instead receive enhanced ray tracing and PSSR upscaling, while the base consoles will run the game at standard settings. Players seeking 60 fps will likely need to wait for a PC version or future console ports. The developer's use of the word "targeting" suggests performance may vary, particularly on the less powerful Xbox Series S.