GTA 6 Runs at 30 FPS on PS5 Pro: Rockstar Explains Why

vice.com —

Rockstar Games confirmed Grand Theft Auto VI will run at 30 frames per second on both PS5 and Xbox at launch, including on the PS5 Pro. The studio chose 30 FPS to preserve the density and visual detail of the game’s Leonida map, stating it pushes both consoles to their limits while maintaining environmental and character fidelity. At 30 FPS, the console has twice the time per frame to render complex scenes. On PS5 Pro, GTA 6 will use PlayStation Spectral Super Resolution for sharper images and ray-traced shadows, but no 60 FPS or 40 FPS mode has been announced. The game launches November 19.


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