GTA 6's 30 FPS Lock Sparks Debate Among Players

kotaku.com —

Rockstar Games confirmed Grand Theft Auto 6 will be locked at 30 frames per second on all platforms, including the PS5 Pro, sparking backlash from some players who expected a 60 fps performance mode. The confirmation follows reports that studio development head Rob Nelson told content creators during an August gameplay reveal that 30 fps was the target, with no 60 fps mode promised for launch. Critics on social media have compared the decision to Starfield, which faced heavy criticism for its 30 fps lock before later receiving a 60 fps mode. No modern Rockstar game has launched at 60 fps, and some defend the choice as prioritizing visual fidelity for the detailed open world, noting that updated ports of past titles have added higher frame rates. A 60 fps mode may arrive post-launch, but the impact on the experience remains uncertain.


With a significance score of 1.4, this news ranks in the top 39% of today's 32300 analyzed articles.

Get summaries of news with significance over 5.5 (usually ~10 stories per week). Read by 10,000+ subscribers: