Grand Theft Auto VI Runs at 30 FPS on All Consoles, PS5 Pro Gets Ray-Traced Shadows

gameinformer.com —

Grand Theft Auto VI will target 30 frames per second on all consoles when it launches November 19, with the PS5 Pro offering improved clarity and ray-traced shadows. Rockstar Games confirmed the performance target in a blog post, stating the game pushes current-generation platforms to their limits. The PS5 Pro will use PlayStation Spectral Super Resolution for enhanced visuals, while PS5 versions feature haptic feedback and 3D audio. Xbox Cloud Gaming will use Series S graphics settings. The game supports Remote Play on both PlayStation and Xbox platforms. Preloading begins today on PS5 and Xbox Series X/S, with Rockstar highlighting the game's dense world of Leonida and its 170 animal species.


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