GTA 6's 30 FPS Cap on PS5 and Xbox Series Explained

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Rockstar has confirmed that Grand Theft Auto 6 will run at a locked 30 frames per second (FPS) on PlayStation 5 and Xbox Series consoles, a decision that may disappoint players expecting smoother performance. Hardware reviewer Hardware Unboxed argues the 30 FPS cap harms both visuals and gameplay, citing blurriness on modern displays and increased input lag. The studio reportedly chose this to maintain high graphical fidelity and a dense, dynamic open world. The limitation stems from the consoles' aging AMD Zen 2 CPUs, which lack the power for 60 FPS at this scale. The PS5 Pro shares this weakness, leaving PC as the platform where GTA 6 will likely perform best.


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