GTA 6 targets 30fps on consoles, hinting at demanding PC requirements

rockpapershotgun.com —

Rockstar confirmed that Grand Theft Auto VI will target 30 frames per second on current-generation consoles, pushing both platforms to their limits. The game becomes available for pre-load ahead of its November 19th release date. The announcement also revealed the game will be playable on Xbox One via Xbox Cloud Gaming, with a warning that connection speeds may affect performance. Rockstar stated the game will "play best on PlayStation 5 consoles," featuring PlayStation Spectral Super Resolution and ray-traced shadows on PS5 Pro. A PC version remains unconfirmed, though former Rockstar tech director suggests one may come sooner than expected. The 30fps target on consoles implies the eventual PC release could be highly demanding, potentially requiring powerful hardware like an RTX 5080.


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