GTA 6 Targets 30 FPS on PS5 and Xbox Series X|S, Adds Ray Tracing on PS5 Pro

engadget.com —

Rockstar Games announced Grand Theft Auto 6 will target 30 frames per second on PS5 and Xbox Series X/S when it launches November 19, prioritizing visual fidelity over higher frame rates. The game will support PlayStation Spectral Super Resolution upscaling on PS5 Pro, with ray-traced shadows exclusive to that console for now. DualSense haptic feedback, improved spatial audio, and faster load times are also confirmed for Sony's systems. Xbox Cloud Gaming will allow streaming GTA 6 on Xbox One consoles, though limited to Series S graphics settings. Rockstar confirmed a 10-year partnership with Take-Two, with more titles like GTA 5 and Red Dead Redemption 2 coming to cloud streaming soon.


With a significance score of 1.8, this news ranks in the top 28% of today's 32074 analyzed articles.

Get summaries of news with significance over 5.5 (usually ~10 stories per week). Read by 10,000+ subscribers: