GTA 6 on PS5 vs. Xbox: What we know before launch
Grand Theft Auto VI launches in less than two weeks, with Rockstar Games revealing new details about PS5 and Xbox versions, including that the game will target 30 frames per second on all consoles at launch. Rockstar confirmed the PS5 Pro version will support PlayStation Spectral Super Resolution and ray-traced shadows, features exclusive to that console. The base PS5 version will include DualSense haptic feedback, improved 3D audio, and faster load times, though the comparison point for load speeds remains unspecified. For Xbox, Rockstar only confirmed the game will be available via cloud gaming using Xbox Series S visual settings, without detailing those settings or mentioning the Series X version. The game's performance across platforms will become clear on November 19.