GTA 6 Runs on Xbox One via Cloud Gaming at 30fps, Matching PS5 Pro

kotaku.com —

Grand Theft Auto 6 will be playable on the 2013-era Xbox One via Xbox Cloud Gaming at launch, running at the same 30fps framerate as the PS5 Pro. Microsoft announced the surprise perk this week, expanding access to the game beyond current-gen consoles. The cloud-streamed version uses Xbox Series S graphics settings, targeting 30fps, matching the framerate on Xbox Series X, PS5, and PS5 Pro, though Sony's console offers improved image quality via PSSR. Players need a digital copy of the $80 game and access to Xbox Cloud Gaming, either through Game Pass or à la carte pricing, with ten hours costing $4. Streaming to mobile devices or PCs is excluded from the Rockstar agreement, though remote play on Xbox and PS5, including the PS Portal, is supported. Microsoft also plans to add more Rockstar titles, like GTA 5 and Red Dead Redemption 2, to cloud gaming in coming months.


With a significance score of 2.1, this news ranks in the top 23% of today's 32074 analyzed articles.

Get summaries of news with significance over 5.5 (usually ~10 stories per week). Read by 10,000+ subscribers: