Outer Worlds 2 radio reacts to player actions
The Outer Worlds 2 will feature a radio system inspired by Fallout: New Vegas, offering faction-specific broadcasts and reactive content. Players' actions will influence the radio's commentary. Obsidian Entertainment is implementing three distinct radio stations, each with approximately 20 unique music tracks. The radio will react to player choices, with factions praising or criticizing the player based on their actions within the game world. The game director highlighted the importance of the radio system, emphasizing its reactivity and its role in creating a more immersive experience for players. The game is also taking inspiration from New Vegas' perk system.