How to animate objects along a spline in Cinema 4D
To animate an object along a spline in Cinema 4D, start by creating a spline, such as a helix. Group your objects, like a cube and pyramid, in a null object to organize them for the Spline Wrap deformer. Next, apply the Spline Wrap deformer from the Deformers palette. Nest it in a new null to ensure it only affects the grouped objects. Adjust the Spline Wrap attributes, switching the Mode to "Keep Length" if the objects appear stretched. Finally, use the Offset slider to animate the object along the spline. Increase the segments of parametric objects for a softer appearance, and adjust the Spline Wrap Rotation parameters for twisting effects.