Borderlands 4 lets players reach any visible location
Gearbox's Randy Pitchford promised players in Borderlands 4 they can travel anywhere visible on screen, echoing Todd Howard's famous Skyrim promise. This suggests a vast, seamless world. Pitchford stated the new Kairos setting is the largest universe Gearbox has built, with no load times. He emphasized the ability to reach any visible location, a mile away or in the sky, mirroring Howard's "you can climb that mountain" statement. The game will feature expanded movement mechanics and a grappling hook. Gearbox also announced overhauls to loot drop rates, acknowledging that legendary items dropped too frequently in Borderlands 3.