Microsoft cuts Halo Studios staff days after Halo: Campaign Evolved launch

windowscentral.com

Microsoft laid off staff at Halo Studios days after Halo: Campaign Evolved launched, with reports citing troubled development and canceled projects. Producers confirmed cuts on LinkedIn, including Nick Treitman after 6.5 years and Scrum Master Paul Morris. Reports say Campaign Evolved used the Blam engine with Unreal Engine 5 assets; contractor Abstraction missed deadlines, was removed, forcing scrapped work and rebuild. The troubled cycle mirrors Halo Infinite's development. Microsoft previously confirmed 3,200 layoffs, with 1,600 made in July; other projects, including a Halo multiplayer game, were reportedly canceled.


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Microsoft cuts Halo Studios staff days after Halo: Campaign Evolved launch | News Minimalist