Marvel Rivals' new mode improves performance, reduces RAM usage
Marvel Rivals is introducing an experimental "Switch Shader Compilation Mode" with its Season 2 update. This feature aims to improve the game's performance by changing how shaders are compiled, reducing loading times. It also promises to decrease memory usage, addressing frame drops and crashes. The new mode's implementation comes with potential drawbacks. Players may initially see unusual material rendering, although this resolves quickly. There may be minor stutters at the start of matches. The developers recommend players with limited RAM who experienced performance issues to activate this feature. They also warn that using it with AMD FSR3 Frame Generation on systems with few CPU threads may introduce more stutters.