Japanese motion capture gives Onimusha: Way of the Sword its realistic swordplay

pcgamer.com

Onimusha: Way of the Sword's realistic sword action is built on expert motion capture and instant in-engine review, according to animation director Hiroshi Yugen, delivering grounded, elite-level swordplay. Yugen consulted sword-fight choreographers from Katsugekiza studio, filmed stunt actors using over 150 cameras, and immediately reviewed captured rehearsals inside Capcom's upgraded RE Engine to refine each animation. The game stars legendary swordsman Miyamoto Musashi, who won over 60 duels. Directors give final approval, though actors sometimes demand retakes until everyone is satisfied.


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Japanese motion capture gives Onimusha: Way of the Sword its realistic swordplay | News Minimalist