Developer highlights role of missable content in Avowed's design
A developer from Obsidian Entertainment, Berto Ritger, emphasized the importance of "missable content" in RPGs during an interview. He believes that this aspect enhances personal experiences and encourages player discussions, similar to the success seen in Baldur's Gate 3. Ritger explained that players will have varied experiences in Avowed, as the game is designed to draw attention to different elements. He mentioned features like a tall lighthouse that invites exploration, aiming to create unique playthroughs for each player. Unlike Baldur's Gate 3, Avowed will not include romance options, marking a significant difference in design. The team is focused on providing a distinct experience while maintaining engaging gameplay elements.