Blur Busters launches GPU shader to enhance motion clarity on modern displays
Blur Busters has introduced a new GPU-based shader that simulates the motion clarity of classic CRT monitors. Developed by founder Mark Rejhon and former engineer Timothy Lottes, this algorithm significantly reduces motion blur on high-refresh-rate displays. Unlike traditional methods, this shader minimizes eyestrain while effectively enhancing 60fps content. It requires a monitor with at least a 120Hz refresh rate, with optimal performance on 240Hz OLED displays and even better on 360Hz to 480Hz screens. The algorithm is open-source and aims to improve the experience for emulators and retro gaming. Demos showcasing its capabilities are available on ShaderToy, highlighting its effectiveness across various monitor refresh rates.