Game developer criticizes Blizzard and Riot for prioritizing polish over gameplay
Greg Street, a veteran from World of Warcraft and League of Legends, criticized Blizzard and Riot Games for prioritizing game polish over gameplay. He believes this shift has led both companies to abandon a humble approach to development. Street noted that while polish is important, it has resulted in lengthy development cycles, sometimes lasting nine years. He argues that players may not be willing to wait for such extended periods for a game that could have been released sooner. Currently, Street is working on his own MMO, codenamed 'Ghost.' He emphasizes that his focus will be on delivering gameplay value rather than extending development timelines.